Well, I have just tucked Sophie and Kayleigh in to bed for the last time this year, and although I am sat here with no energy, and a thumping headache (the festivities have not even begun yet), I can't help but think about what I have accomplished this past year.....
... which has been, absolutely nothing!
I can honestly say that 2012 has been one of the most un-eventful years of my life. I've watched the children grow another year... I've been at EHS for yet another year (8 now, soon to be 9)... I've worked my arse off, paid of bills and watched as the people who run this country ruin it even more, and I have done nothing. Even the predicted apocalyptic event would have been a welcome surprise, just for a bit of excitement.
So, what is 2013 going to bring? I don't believe in making new year resolutions, and I am not going to make any wishes in the hope that something wonderful will happen - Best not to expect good things... That way, I'll never be disappointed. In fact, each year at this time I always think about what crap life is going to throw at us in the next 365 days. Not much of an optimist, me!
However, I do hope to start resuming some of my hobbies again - in particular, writing music. With mine and Michelle's 10th Wedding Anniversary approaching in July, I want to be able to perform another song at the party which we are planning. I also want to get creative again with my 3D graphic design, and finally do something with Kieran's train set. Over the past few years I have really lost interest in a lot of the things that I once enjoyed, which may be why I have not exactly had an outstanding year.
I do have the new Star Trek into Darkness film to look forward to in May, and of course the before-mentioned 10th wedding anniversary. Wow... married for 10 years!
As for the Captains Blog, I hope to continue with my Songs/Games That Remind Me Of My Childhood. I've got a load of games I've dug out of storage to write about, and there are still plenty of 80's songs which I have not posted about.
Also, watch out for further developments on my www.3dconstructionkit.co.uk site. I've been so pleased with the sites success, and we now have over 50 downloadable games. I can't thank the contributors enough for allowing me to share their creations on the site. The 3D Construction Kit maybe over 20 years old, but it can still produce some amazing games, and I am pleased to see that there is still interest in the software.
Well, I am going to end this blog entry with a short message to all of my friends and family, (and anybody else who happens to stumble upon the Captains Blog)...
Happy New Year. I hope you all have a wonderful 2013.
Now, I just wish this headache would go and do one.
Monday, December 31, 2012
Friday, December 21, 2012
Dear Father Christmas...
Christmas is only a few days away, and for a festive posting here on the Captains Blog, I thought I would share with you something from my childhood (no change there!)... Something VERY old which was discovered by my Mum several weeks ago...
... Here are a couple of letters to Father Christmas when I was a young boy! I don't know whether to be proud, or embarrassed. Anyway, here they are! Crazy to think that these are nearly 30 years old.
... Here are a couple of letters to Father Christmas when I was a young boy! I don't know whether to be proud, or embarrassed. Anyway, here they are! Crazy to think that these are nearly 30 years old.
Anyway, I've never really been a festive person, so this is probably as Christmassy as I am going to get. In the words of ol' Shakin' Stevens, Merry Christmas Everyone.
Saturday, November 24, 2012
Games that remind me of my childhood Number 15 : Stunt Car Racer (Commodore 64)
When I was young, nothing beat getting up and 6:30am,
waiting for the postman (yes, back in the day when he came before most people
woke up) to deliver a brand new game. I
vividly remember getting this one, and waiting by the kitchen window for the
postman to pop it through the letterbox.
Stunt Car Racer is a slick racing game, created by Geoff
Crammond who is famous for games such as Revs, The Sentinel, and the Formula
One Grand Prix series of games. I first
played this game on a friends Amiga A500 and was blown away by the realistic 3d
graphics, and crazy tracks. When I found
out that it was available on the Commodore 64 as well, I knew I had to get it.
From the main menu, there are two playing modes to choose from – Practice, and Start The Racing Season. Selecting Practice allows you to play any of the 8 tracks available on offer, although you will not be able to race any opponents – it’s just you and the road.
By beginning a Racing Season, you start the game in Division
4, and the aim is to win each race and work your way up to Division 1. Obviously, as you progress through the
divisions, the tracks get even more deadly, and more difficult. Also, during each race you must also compete
against opponents.
An amazing game, which I still play quite regularly today.
The Tracks
Random Retro Memory - Playing this game will always remind me of the day my sister told me that I was going to be an uncle for the first time! My friend Andrew was round our house one evening after school, and we were playing this game in the living room, when my sister called me upstairs to tell me the news!
Wednesday, November 07, 2012
Games that remind me of my childhood Number 14 :Mr Puniverse (Commodore Plus 4)
Keeping with the Commodore Plus 4, the next game which
reminds me of my childhood is yet again another Mastertronic cheapo from 1985 –
Mr Puniverse, programmed by legendary C16/+4 programmer Tony Kelly.
Marketed as being the sequel to Big Mac – The Mad
Maintenance Man (read about that game here), both game have many similarities
and share a great deal – in particular the graphics and gameplay.
The game is actually named after a segment/competition for
‘weedy and wimpy men’ from the 1980’s BBC Saturday night TV show, “The Late,
Late Breakfast Show”, presented by Noel Edmonds between 1982 and 1986, although
the game itself has nothing to do with the show.
If you have played Big Mac, then you will feel at home with this
game. Graphically, it is almost
identical. However, unlike Big Mac’s
static screens/levels, Mr Puniverse now gives you more freedom by allowing the
player to walk between rooms freely.
There are 25 rooms to explore, each containing hazards such as
pulverisers, guns, and other obstacles which must be avoided, and the aim of
the game is to simply collect all of the vitamin pills. Some of the pills are relatively easy to
collect, whereas others require some logical thinking and skill to pick up.
The player can move left and right, and jump in what is
essentially a very basic, but fun multiscreen platform game involving conveyor
belts, switches and lots of jumping!
Back in the day, 25 screens seemed massive!
The cover
Instructions (complete with cheats written by my Dad!)
Tape
Friday, November 02, 2012
Games that remind me of my childhood Number 13 : Formula 1 Simulator (Commodore Plus 4)
Long before the Need for Speed and Ridge Racer series of games, I had Formula 1 Simulator, another classic £1.99 game by Mastertronic for the Commodore Plus 4.
The game features just one car, and one track which you must race around over, and over again until you run out of time. You are awarded with more time with each lap you complete. There are other cars on the track which you must avoid, but whether you pass them or not, it does not affect your score or overall position in the race because... well... there are no positions in the race! You just keep on driving on, and on, and on, and on, and... you get the idea.
Back in 1985/6 when I first played this game, I marvelled at the incredible graphics, and 'realistic' handling. Hey, it even has an animated steering wheel which actually turns when you move the joystick left or right. Wow!
Your car has two gears - 'lo' and 'hi' gear. No automatic here.
Not much more can be said about this game, other than it has not aged very well. For a racing game, it is very simple, and obviously can get rather repetitive after a few laps. I'll always have fond memories of the countless hours spent playing this with my Dad, and I managed to clock up the rather impressive score of 228530 - 9 laps (well, I was only 8/9 years old at the time). I can't even complete 2 laps now!
For most of the games we had on our Commodore Plus 4, my family kept a score sheet for each one of us. Most of these are from the mid 1980's, and are in a fragile state. Where possible, I will include them with my posts for preservation purposes.
Overtaking on the straight
The game features just one car, and one track which you must race around over, and over again until you run out of time. You are awarded with more time with each lap you complete. There are other cars on the track which you must avoid, but whether you pass them or not, it does not affect your score or overall position in the race because... well... there are no positions in the race! You just keep on driving on, and on, and on, and on, and... you get the idea.
Catching up
Back in 1985/6 when I first played this game, I marvelled at the incredible graphics, and 'realistic' handling. Hey, it even has an animated steering wheel which actually turns when you move the joystick left or right. Wow!
Oh bugger... I've crashed!
Your car has two gears - 'lo' and 'hi' gear. No automatic here.
Not much more can be said about this game, other than it has not aged very well. For a racing game, it is very simple, and obviously can get rather repetitive after a few laps. I'll always have fond memories of the countless hours spent playing this with my Dad, and I managed to clock up the rather impressive score of 228530 - 9 laps (well, I was only 8/9 years old at the time). I can't even complete 2 laps now!
The original cover (click the enlarge)
Instructions (click to enlarge)
The tape
For most of the games we had on our Commodore Plus 4, my family kept a score sheet for each one of us. Most of these are from the mid 1980's, and are in a fragile state. Where possible, I will include them with my posts for preservation purposes.
My dads score sheet.
My Mums score sheet - she didn't play it very much!
My sisters score sheet
My score sheet - one of the few games where I was actually better than my Dad!
Monday, October 22, 2012
Games that remind me of my childhood Number 12 : Kikstart 2 (Commodore 64)
Sorry once again for the lack of updates recently. This has been down to a few things - namely being ill, and spending too much time playing Resident Evil 6 and Doom 3 BFG Edition on my Playstation 3.
Anyway... the next game that reminds me of my childhood is....
Like the TV show, the game follows the sport of motorcycle trials and the aim of the game is to ride a motor bike over various obstacles, accelerating, braking, and hopping over them. Obstacles include ramps, gates, brick walls, logs, water, springs, picnic tables and many other things (including telephone boxes!).
The game also features a fantastic two player mode. Now, I am not particularly a fan of multi-player games, but me and my friends would spend hours playing this against each other.
There are 24 courses included within the game, but one of the cool features in Kikstart 2 (compared to the original game) is a fun, and very easy to use level editor which enables the player to generate their own twisted courses to play. You can then save them to tape or disk, allowing you to share them with your friends, or keep them for yourselves.
Little bit of trivia, but the game was written by legendary
programmer Shaun Southern, who wrote many of my favourite Commodore Plus 4 and
C64 games under the “Mr Chip Software” name.
He would later become Magnetic Fields with Andrew Morris and would
release the amazingly popular "Lotus" games on the Amiga and other 16 bit
computers/consoles.
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