Tenpin Bowling
Key 1 selects league night. Key 2 selects faster tournament play. Try to knock down all the pins (it's not just a matter of hitting them head-on). A strike (no pins standing after first bowl) scores 30. A spare (no pins standing after second bowl) scores 15. Otherwise, you score the number of pins knocked down per FRAME (each FRAME consists of 2 bowls unless you get a strike). Scores appear after each frame. The player with the most points after 10 frames wins.
Basketball
Gain possession of the ball and shoot into your opponent's basket, but you'll have to escape his close marking first. Each score gains 2 points. If you hold the ball for too long, or shoot when your opponent is touching the ball, you give away possession. When the 5 minutes are up (time = 00:00), the player with most points wins.
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