Showing posts with label amiga. Show all posts
Showing posts with label amiga. Show all posts

Thursday, May 19, 2022

Now That's What I Call Stuart's Favourite Music 56 - Markus Captain Kaarlonen (Space Debris)

Today's song is a blast from the past for me - 1991 to be precise.  

Way back, before I got a Commodore Amiga in 1992, I used to look forward to visiting our family friend Colin who wowed me on each visit with his Amiga 500.  He would show me the latest fantastic audio/visual demos on that computer.  Remember, I still only had an 8-bit Commodore 64 at that point, so hearing (and seeing) a home computer play back music that featured realistic sounding instruments and effects was totally mind-blowing.  These demos were part of the massive 'demoscene' that dominated the Amiga and other micros in Europe during that time.

At its peak in the late 80s to mid-90s, the Amiga demoscene featured some fantastic songs, many of them created using the freely available Sound Tracker software and saved in .mod format.  Most were released during demoscene parties that took place all over Europe.  

Countless .mod files were made for the Amiga, but one of my all-time favourites is a track called Space Debris, written by Markus Captain Kaarlonen.  The song took part in a music competition during the Anarchy Easter Conference Party in 1991and came first place unsurprisingly.  Besides having a fantastic melody, the song really pushed the Amiga and proved you could create incredible music with only 4 voices playing at the same time.

Sound Tracker made writing and composing music so much easier and accessible to people like me who had an interest in writing music, but not the skill of being able to perform or the money to buy fancy hardware and sequencers. Space Debris and many other mods are what got me into writing my own 'tracked' music.

Computer and VGM (Video Game Music) may not be everyone's cup of tea, but give it a listen if you've not heard it before.  Remember, this was created on a computer that came out in 1987!

And if you think that version sounds a bit dated, then try this amazing modern remix by D4XX

Monday, February 22, 2021

Kayleigh's Retro Isolation 2 - Day 48

Jaguar XJ220 for the Commodore Amiga

"A good racing game.  I quite liked this, but need some more practice!  7 / 10"

#retro #retrogaming #amiga #jaguarXJ220 #gaming #isolation

Friday, February 12, 2021

Kayleigh's Retro Isolation 2 - Day 38

Captain Planet and the Planeteers for the Commodore Amiga

"A fun platform game. I like the music 6/10"

#retro #retrogaming #captainplanet #amiga  #gaming #isolation

Sunday, January 31, 2021

Kayleigh's Retro Isolation 2 - Day 26

The Chaos Engine (AGA Version) for the Commodore Amiga 1200

"Good fun two-player game.  I wasn't very good, but it was still fun.  7 / 10"

#retro #retrogaming #thechaosengine #commodoreamiga #amiga #isolation

Monday, January 18, 2021

Kayleigh's Retro Isolation 2 - Day 13

Chuck Rock for the Commodore Amiga 1200

"It was fun.  The pooping dinosaur made me laugh  7½ / 10"

#retro #retrogaming #chuckrock #amiga #commodoreamiga #isolation

Sunday, January 17, 2021

Kayleigh's Retro Isolation 2 - Day 12

Gloom for the Commodore Amiga 1200

"Very sensitive controls, but I liked it.  It's like Doom, but not as good - 8/10"

#retro #retrogaming #gloom #amiga #commodoreamiga #isolation

Monday, May 25, 2020

Kayleigh's Retro Isolation - Day 63

Kayleigh's Retro Isolation - Day 63
Monday 25th May 2020

Cannon Fodder for the Commodore Amiga

"I like this.  It's fun!  7/10" - Kayleigh

Friday, May 08, 2020

Kayleigh's Retro Isolation - Day 46

Kayleigh's Retro Isolation - Day 46
Friday 8th May 2020

Stunt Car Racer on the Commodore Amiga

"Really fun! It's funny when you fall off the track. My favourite track is The Ski Jump. 7/10" - Kayleigh

Monday, May 04, 2020

Kayleigh's Retro Isolation - Day 42

Kayleigh's Retro Isolation - Day 42
Monday 4th May 2020

Superfrog on the Commodore Amiga

"I really like this game.  I've played the remake on the PSVita but this version is really fun.  7/10" - Kayleigh

Friday, April 24, 2020

Kayleigh's Retro Isolation - Day 32

Kayleigh's Retro Isolation - Day 32
Friday 24th April 2020

Magic Pockets for the Commodore Amiga

"Not too sure.  It was Ok, but the controls felt sluggish. 6/10" - Kayleigh

Thursday, April 16, 2020

Kayleigh's Retro Isolation - Day 24

Kayleigh's Retro Isolation - Day 24
Thursday 16th April 2020

Pinball Fantasies AGA for the Commodore Amiga 1200

"I like this game. Partyland is my favourite! 7 / 10" - Kayleigh

Sunday, March 29, 2020

Kayleigh's Retro Isolation - Day 6

Kayleigh's Retro Isolation - Day 6
Sunday 29th March 2020

Pac-mania for the Commodore Amiga.

"I really like this game, but I have played it before so I knew what I was doing. 9/10" - Kayleigh.

Thursday, March 26, 2020

Kayleigh's Retro Isolation - Day 3

Kayleigh's Retro Isolation - Day 3
Thursday 26th March 2020

Lemmings for the Commodore Amiga.

"It was very good until level 10 when it started to get harder. The mouse was very sensitive. I thought the Lemmings were cute. . 8½ / 10" - Kayleigh.

Monday, December 23, 2019

Gaming Memories - December 1989

Looking back at what I was reading and playing exactly 30 years ago this month, December 1989 was a good year for racing games on the Commodore 64. My Amiga owning friends might have had the eagerly awaited home version of Hard Drivin', but I had the Commodore 64 versions of Turbo Outrun and Stunt Car Racer, both of which scored higher than their Amiga counterparts between both Zzap and Commodore User reviews.

It was however around this time when I decided to ditch Commodore User in favour of the more C64 friendly Zzap 64/Amiga as my primary source of C64 news and goodness since Commodore User was aiming more for the Amiga market. Shame on them, as the C64 still had plenty of life left in it to last a few more years.

Sunday, November 03, 2019

Retro Gaming Trekkie Dad (Episode 1) - Castle Master for the Commodore Amiga

The first of (hopefully) many new videos from me, reviewing/playing old and new computer games, with the occasional smidgen of Star Trek thrown in here and there. 

This episode is devoted to the classic 3D adventure game Castle Master by Incentive Software.  Released back in 1990 by Domark Software, it was the fourth game to utilize the revolutionary Freescape solid 3D system and is an excellent example of early virtual reality on home computers.  So be prepared to spend the next 1 hour 30 minutes watching me wandering aimlessly around Castle Eternity, getting lost, destroying spirits, and getting even more lost before finally defeating the evil Magister once and for all.


Sunday, September 15, 2019

Giving the Amiga a clean!

So yesterday, I decided to give the Amiga 500 a clean.  I tend to use my A1200 more for general use, so this has been the first time I've fired up the A500 in quite a long time.  Glad the GVP A530 is working fine and the hard drive still contains lots of graphics, music (and very basic 3D renders and objects) I created in the mid-1990s.  Ahhh, the memories.

The case wasn't too yellow, so no need for retrobrite, however, I was able to blow out a considerable amount of dust, dirt, and lint from under the keys and on the motherboard.

Thursday, June 02, 2016

Retro Game Boys Episode 10 - Lotus III The Ultimate Challenge (Commodore Amiga)

Stuart introduces Kieran to the classic racer on the Commodore Amiga, and also risks a tenner!  Enjoy our feature length 10th episode! (it's only feature length because we got carried away playing the game!)

Sunday, February 14, 2016

Retro Game Boys Episode 5 - Lemmings (Commodore Amiga)

Our first episode of 2016.  Kieran gets to choose the game for this edition of the Retro Game Boys.  This time it's Lemmings for the Commodore Amiga
Let's Go!

Friday, January 08, 2016

Deluxe Paint Pictures

I've been rummaging through some old floppy disks on my Commodore Amiga recently and have been looking at some old pixel art drawings I did years ago.  They're pretty naff compared to some of the work I've seen done on the Amiga, but these are my very own dating all the way back to 1993 and I remember being rather proud of them.  I still am.
All were created on my Commodore Amiga 500 and hand drawn pixel by pixel using the excellent Deluxe Paint III and IV between 1993 and 1996. Remember, I only had a screen resolution of 320x256 and 32 colours, or 640x512 and 16 colours to work with.
Just click on the pictures to enlarge and view them in all their full blockiness.
Aft Stations - 1993
Aliens (based on a pencil drawing I did) - 20th May 1995
The TNG Bridge - 29th October 1995
The TNG Bridge - 31st December 1993 to 1st January 1994 (I remember doing this on New Years Eve)
The TOS Bridge - 2nd December 1994
Control Room - 5th March 1994 (Based on a picture I saw in a Commodore magazine)
Docking - 1993 to 1994.  This was the first proper picture I started working on using D-Paint.  It took me awhile to get it perfect.
Galileo Shuttlcraft - 16th April 1995
Country House - 24th July 1995
Star Trek/Wars - 31st March 1996
Lt. Jadzia Dax by me and Steve Ready - 28th July 1994.  I was never happy with the face, but the rest was good.
Engineering - 1993
Deep Space Nine and Runabout - 20th to 26th June 1994.  Gosh, I needed some tips from JJ Abrams on how to do decent lens flares.
Star Trek Generations - 2nd February 1995.  The Enterprise was scanned from the TNG Technical Manual if my memory serves me correctly.
Star Trek Generations - 30th January 1995.  Simple but effective use of colour gradiants in D-Paint.
Stargate - 1995 - Another simple picture that didn't take me long to do, but I think it came out really well.
The Flintstones - 3rd October 1993
AND finally a couple of stills from a video I did years ago with some early green-screen effects on my Amiga, featuring a rather young (and thin) me.  Blimey these are 20 years old.  I feeeeeeel old.
Stuart on Eminiar VII - 1996
Stuart on Delta Vega - 1996

Thursday, October 29, 2015

Retro Game Boys Episode 3 - Pac-Mania (Commodore Amiga)

Another day, another episode. This time, the Retro Game Boys play Pac-Mania on the Commodore Amiga 1200 and have some rather young, super-excited special guests join in on the fun too. Wacka Wacka Wacka Wacka.

 To be notified of future episodes, please subscribe to us on Youtube, follow us on Twitter and like us on Facebook!
YOUTUBE : (we'll get a custom address when we have enough views)
We also have a web site at