Showing posts with label 1985. Show all posts
Showing posts with label 1985. Show all posts

Sunday, January 26, 2025

Games Turning 40 Years Old in 2025: "Formula One Simulator" for the Commodore 16/Plus 4 and Commodore 64

In 1985, Mastertronic released Formula One Simulator across all the major 8-bit platforms of the time. Before diving into the details of this game, though, I need to take a step back to explain why it holds such a special place in my heart.

The first driving game I ever played was Speedway and Spinout on the Philips G7000 (also known as the Magnavox Odyssey 2). This would have been around 1983 when I was just six years old. I still vividly remember the excitement of trying to pass as many cars as I could in Speedway or racing my dad in Spinout.

The games were incredibly simple, featuring very basic graphics and limited sound, even for the time, but it was the closest I could get to driving a real car. In Speedway, you could choose between two skill settings, with the goal of passing as many cars as possible. The higher the skill level, the faster your car could go, but the harder it was to dodge the other cars on the road. There were no curves, corners or hills, and the game only ended when your time ran out. Spinout was a basic top-down racing game where you viewed the track from above. Two players could compete, with the aim of completing the race before the other. Holding down the joystick’s fire button made your car move slightly faster, but bumping into the other car or grazing the track's edges would make your vehicle spin. A head-on collision with the track’s sides would cause your car to explode.

It wasn’t until 1985 that I experienced a more advanced racing game for our home computer: Formula One Simulator on the Commodore Plus/4. Released by Mastertronic for the budget-friendly price of £1.99, this game was a simple yet enjoyable racer. The objective was straightforward—complete as many laps as possible before the timer hit zero. Created by Shaun Southern, the game featured just one track, but it was challenging and a lot of fun to play.

The graphics, though not particularly detailed, effectively conveyed the racing action. The smooth-scrolling track provided a decent sense of motion, and it was definitely a step up from the simple visuals I was used to on the G7000. Gameplay revolved around navigating a single, twisting track while avoiding crashes with other cars or the posts marking the road's edges. The controls were simple but intuitive, with just two gears (Lo and Hi) to manage. Cars appeared on either the left or right of the track, with the occasional road hog occupying the middle. After a while, you could start to anticipate the pattern of car appearances, allowing you to strategize the best moments to overtake.

Not only did I think this was the best racing game ever, but it was like having our own arcade machine at home. In just a few short years, games that I thought were advanced on the G7000 were being overtaken by titles that cost only a little more than my pocket money allowance!

I didn't get the Commodore 64 vesrsion of the game until many years later.  It was very similar but introduced eight different tracks to choose from. The visuals also slightly improved, with the removal of the roadside posts seen in the Commodore 16 and Plus/4 versions.  Interestingly, while the enhanced road graphics looked better, I felt this change made the game easier, as hitting the road edges no longer resulted in a crash.


Formula One Simulator offered a fun, no-frills racing experience. It delivered just the right amount of entertainment and quick-fire challenge—a hallmark of many Mastertronic games from that era and it remains a nostalgic and enjoyable slice of 1980s gaming.




Sunday, January 12, 2025

Games Turning 40 Years Old in 2025: "Treasure Island" for the Commodore Plus 4

"Treasure Island" was one of ten games bundled with our Commodore Plus 4, and it quickly became my favourite. At the time, I didn’t realize it had already been released for the Commodore 64 a year earlier. While the gameplay is nearly identical to the C64 version, the Plus 4 edition features different graphics for the player and pirates. Additionally, some arcade-style scenes present in the C64 version are missing, but in my opinion, these omissions actually improve the Plus 4 version.

The goal of the game is straightforward: guide Jim Hawkins through the island maze in search of the hidden treasure, all while defeating any pirates who stand in your way. Brown and green pirates throw cutlasses at you when you approach, but if you're quick and careful, you can pick them up—provided you avoid being hit. Scoring 100% requires strategy, especially when managing your cutlasses to eliminate every pirate.

Once you've found the treasure, the challenge isn’t over: you must race back to your ship while being chased by the relentless Long John Silver, who, despite having just one leg, moves surprisingly fast!

I have fond memories of playing Treasure Island with my sister and mum. Often, we would work together to map the island as my mum tried to complete the game. I also remember the anxiety and tension of guiding her back to the ship, carefully avoiding any wrong turns that might lead to a fatal encounter with Long John Silver.

Looking back, I remember feeling that the island was vast and daunting. It’s funny how now I can easily complete the game in just 10 minutes!

I have to give credit to the programmer, Greg Duddle. It's a fantastic game, and one that I still enjoy playing from time to time even today.



Sunday, September 05, 2021

Game Covers - 1985 The Day After (Commodore 64)

It is the day after, Big Brother has been destroyed and the Earth has to learn how to survive on its own. 

You have been assigned to find the energy your planet needs to survive.  The OLD Republic stored nuclear plasma on four neighbouring planets.  It is your mission to visit the twelve alien landscapes to retrieve it.  





3D View (hold and move to rotate)
New Tab (Full Screen)

Wednesday, December 30, 2020

Game Covers - Icicle Works (Commodore 16 and Plus 4)

ICICLE WORKS is a multi-screen game of snowballs, gift wrapped presents, polar bears and penguins.

Santa has returned from holiday to find that his presents have been scattered over the polar cap and are buried in the snow.  Your task is to help Santa dig his way through the snow, collecting as many gift wrapped presents as are required to complete the toy in each scene.

Life in the north, however, is fraught with many perils and poor Santa must be very careful not to get caught under an avalanche of his own creation.  His life is further endangered bu the many bad tempered polar bears and penguins which run up and down the passages Santa has dug.

Christmas is not as far away as you may think and Santa faces a horrible fate if he cannot complete the toy and escape to a new task before the time runs out.







3D View (hold and move to rotate)

Friday, December 25, 2020

Game Covers - Treasure Island (Commodore 16 and Plus 4)

Treasure Island is a multi-screen arcade adventure in which you help Jim Hawkins find buried treasure.  Use the map provided to guide Jim around the island.  Collect items which may be useful but avoid, or deal with, the cutlass-wielding pirates.  Having found the treasure you must then win the race to get back to your ship.  You can be sure that Long John Silver will do all in his power to stop you escaping with what he believes is rightly his.  Treasure Island is a game requiring careful planning and quick reactions.










3D View (hold and move to rotate)

Sunday, November 15, 2020

Sunday, June 23, 2019

Game Covers - Zzzz (Commodore 64)

Not one of my favourite Mastertronic cheapos.  Zzzz was released way back in 1985 and was a text based adventure game but had a unique icon system included.  

You are trapped in your dream and to escape from this graphic, text and icon driven adventure you must find and cross the border or wander lost in the land of 'Zzzz' forever.

Yes...  being lost in the land of 'Zzzz The Computer Game' is indeed a fate worse than death!

Zzzz - The cover! 

Zzzz - The Inlay 

Zzzz - The Tape

3D View (hold and move to rotate)
New Tab (Full Screen)

Monday, April 01, 2019