Showing posts with label Gaming. Show all posts
Showing posts with label Gaming. Show all posts

Sunday, January 26, 2025

Games Turning 40 Years Old in 2025: "Formula One Simulator" for the Commodore 16/Plus 4 and Commodore 64

In 1985, Mastertronic released Formula One Simulator across all the major 8-bit platforms of the time. Before diving into the details of this game, though, I need to take a step back to explain why it holds such a special place in my heart.

The first driving game I ever played was Speedway and Spinout on the Philips G7000 (also known as the Magnavox Odyssey 2). This would have been around 1983 when I was just six years old. I still vividly remember the excitement of trying to pass as many cars as I could in Speedway or racing my dad in Spinout.

The games were incredibly simple, featuring very basic graphics and limited sound, even for the time, but it was the closest I could get to driving a real car. In Speedway, you could choose between two skill settings, with the goal of passing as many cars as possible. The higher the skill level, the faster your car could go, but the harder it was to dodge the other cars on the road. There were no curves, corners or hills, and the game only ended when your time ran out. Spinout was a basic top-down racing game where you viewed the track from above. Two players could compete, with the aim of completing the race before the other. Holding down the joystick’s fire button made your car move slightly faster, but bumping into the other car or grazing the track's edges would make your vehicle spin. A head-on collision with the track’s sides would cause your car to explode.

It wasn’t until 1985 that I experienced a more advanced racing game for our home computer: Formula One Simulator on the Commodore Plus/4. Released by Mastertronic for the budget-friendly price of £1.99, this game was a simple yet enjoyable racer. The objective was straightforward—complete as many laps as possible before the timer hit zero. Created by Shaun Southern, the game featured just one track, but it was challenging and a lot of fun to play.

The graphics, though not particularly detailed, effectively conveyed the racing action. The smooth-scrolling track provided a decent sense of motion, and it was definitely a step up from the simple visuals I was used to on the G7000. Gameplay revolved around navigating a single, twisting track while avoiding crashes with other cars or the posts marking the road's edges. The controls were simple but intuitive, with just two gears (Lo and Hi) to manage. Cars appeared on either the left or right of the track, with the occasional road hog occupying the middle. After a while, you could start to anticipate the pattern of car appearances, allowing you to strategize the best moments to overtake.

Not only did I think this was the best racing game ever, but it was like having our own arcade machine at home. In just a few short years, games that I thought were advanced on the G7000 were being overtaken by titles that cost only a little more than my pocket money allowance!

I didn't get the Commodore 64 vesrsion of the game until many years later.  It was very similar but introduced eight different tracks to choose from. The visuals also slightly improved, with the removal of the roadside posts seen in the Commodore 16 and Plus/4 versions.  Interestingly, while the enhanced road graphics looked better, I felt this change made the game easier, as hitting the road edges no longer resulted in a crash.


Formula One Simulator offered a fun, no-frills racing experience. It delivered just the right amount of entertainment and quick-fire challenge—a hallmark of many Mastertronic games from that era and it remains a nostalgic and enjoyable slice of 1980s gaming.




Sunday, January 08, 2023

Game Covers - Super Cycle (Commodore 64)

Super Cycle.  Hang on.  If you can.

You're sitting on 750 cc's of screaming machine, chrome and pistons ready for the course.  It's you and your cycle against the road, the curves, the other motorcycles and the clock.  Hot rubber on hot streets as you scream to victory.

Racing was never so fast and furious.

It takes split second timing.  You must know when to cut, when to speed up, when to brake.  Hesitate, and there's no way you'll win.  Act rashly, and you crash.

You race through progressively harder courses.  Finish successfully, and you get to try the next one.  But don't push your machine too far.  Keep your eye on the instruments.  Push it to the limit, and you win.  Push it over, and you crash.

  • Race against Other Motorcycles, through Countryside that Changes from Course to Course.
  • Watch Realistic Instruments - Tachometer, Speedometer.
  • Lean into the Turns, Scream Out into the Lead.
  • One Player.





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Sunday, October 30, 2022

Game Covers - Terrahawks (Philips G7000)

Emergency Message

Alien forces from Alpha Centauri have invaded and captured Mars - STOP

Leader is android "Zelda" - STOP

Enemy plans to invade Earth - STOP

Primary objective to destroy Terrahawk organisation - STOP





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Thursday, February 25, 2021

Kayleigh's Retro Isolation 2 - Day 51

Pac-Land for the Commodore 64


"I love this. It's very difficult to cross the water but I did it eventually. A really good game 8 / 10"

#retro #retrogaming #pacman #PacLand #gaming #isolation

Tuesday, January 12, 2021

Kayleigh's Retro Isolation 2 - Day 7

Star Trek Voyager Elite Force for the PC


"I didn't think I would like this because I don't watch Star Trek like my Dad, but I really enjoyed this 8/10"

#retro #retrogaming #startrek #eliteforce #isolation

Saturday, December 19, 2020

Game Covers - Gnasher (Commodore 16 and Plus 4)


The Cover

The Tape


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Game Covers - Favourite 4 Volume 1 (Commodore 16 and Plus 4)

The Cover

Instructions for Flight Path 737

Instructions for Flight Path 737

Further Instructions (along with cheats for Zodiac)

Tape Side 1

Tape Side 2

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Saturday, November 14, 2020

Next Gen Starts Here

Next Gen starts here.  It's a shame I've got to wait a week until I can play the bloody thing!  Where's the logic in releasing a game the week before the actual console to play it on. 

Oh well, only another week until I get my PS5!! Woohoo



Thursday, April 30, 2020

Kayleigh's Retro Isolation - Day 38

Kayleigh's Retro Isolation - Day 38
Thursday 30th April 2020

ESPN International Track & Field on the Playstation 2


"I like this game. The trickiest event is swimming, but my favourite is clay pigeon shooting (I beat my dad). 7/10" - Kayleigh

Friday, April 17, 2020

Kayleigh's Retro Isolation - Day 25

Kayleigh's Retro Isolation - Day 25
Friday 17th April 2020

Chuckie Egg for the Commodore 64



"Fun but I found the bouncing when jumping annoying! 6/10" - Kayleigh

Saturday, April 11, 2020

Kayleigh's Retro Isolation - Day 19

Kayleigh's Retro Isolation - Day 19
Saturday 11th April 2020

Mini Golf for the Commodore 64


"I really liked this game, but the last hole was really hard. A solid 8/10" - Kayleigh

Monday, December 23, 2019

Gaming Memories - December 1989

Looking back at what I was reading and playing exactly 30 years ago this month, December 1989 was a good year for racing games on the Commodore 64. My Amiga owning friends might have had the eagerly awaited home version of Hard Drivin', but I had the Commodore 64 versions of Turbo Outrun and Stunt Car Racer, both of which scored higher than their Amiga counterparts between both Zzap and Commodore User reviews.

It was however around this time when I decided to ditch Commodore User in favour of the more C64 friendly Zzap 64/Amiga as my primary source of C64 news and goodness since Commodore User was aiming more for the Amiga market. Shame on them, as the C64 still had plenty of life left in it to last a few more years.




Saturday, August 10, 2019

Game Covers - Crazy Comets (Commodore 64)

The Universe is out of control, contracting into chaos.  Matter becomes energy in a cataclysmic chain reaction of the disorder.  Comets of fire cascade through the heavens - messengers of imminent doom.

Your mission: to restore order to the Universe by destroying chaos wherever it appears.

Your chances of survival: NIL.

...  and you thought the Apocalypse was gonna be bad!!!!

Crazy Comets - The Cover

Crazy Comets - The Inlay

Crazy Comets - The Tape


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Friday, August 09, 2019

Game Covers - Knightmare (Commodore 64)

Welcome to the game....

This is the Time to end Time
This is the Time out of Mind
This is the Game out of Time
And the game to blow your Mind!

Knightmare - The Cover

Knightmare - The Inlay

Knightmare - The Tape


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Game Covers - Dan Dare Pilot of the Future (Commodore 64)

One of the most famous comic strip heroes ever comes vividly to life in this superb arcade adventure.

With your faithful companions, you must defeat the Mekon and save the Earth.

"Dan Dare is a super cool game which deserves all the credit it gets!"  COMPUTER & VIDEO GAMES

"Dan Dare deserves an immediate Number One Spot".  PCW

Dan Dare - The Cover

Dan Dare - The Inlay
Dan Dare - The Tape


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Thursday, August 08, 2019

Game Covers - Werewolves of London (Commodore 64)

Run rampage across the rooftops!  Get savage in the sewers!  Have a hairy fit in Hyde Park!  Spread terror in the tube stations!

Werewolves of London - The Cover

Werewolves of London - The Inlay

Werewolves of London - The Tape


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Game Covers - Night Racer (Commodore 64)

A fast and furious rally through the forests of central Europe.  Foot to the floor, skidding round the bends, you must reach the checkpoint in time.  Through the gears power past the stragglers, the timer is flashing, just seconds left.  The checkpoint is only a bend away, will you make it or will it be curtains!

Joystick only
One player only

PROGRAM BY KEVIN GREEN

Night Racer - The Cover

Night Racer - The Inlay

Night Racer - The Tape


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Wednesday, August 07, 2019

Game Covers - Trailblazer (Commodore 64)

Thunder into the unknown at breakneck speed, pushing your reflexes to the limit in this exhilarating journey that is not for the faint-hearted.

Roll left, roll right avoiding the endless chasms that lay in and around the squares of mystery.  Go as fast as you dare, but beware the hazards as squares can speed you up and move you around seemingly at random, the quicker you can complete the course, the higher your bonus but the greater the risk.

Trailblazer - The Cover

Trailblazer - The Inlay

Trailblazer - The Tape


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