Showing posts with label mastertronic. Show all posts
Showing posts with label mastertronic. Show all posts

Sunday, January 26, 2025

Games Turning 40 Years Old in 2025: "Formula One Simulator" for the Commodore 16/Plus 4 and Commodore 64

In 1985, Mastertronic released Formula One Simulator across all the major 8-bit platforms of the time. Before diving into the details of this game, though, I need to take a step back to explain why it holds such a special place in my heart.

The first driving game I ever played was Speedway and Spinout on the Philips G7000 (also known as the Magnavox Odyssey 2). This would have been around 1983 when I was just six years old. I still vividly remember the excitement of trying to pass as many cars as I could in Speedway or racing my dad in Spinout.

The games were incredibly simple, featuring very basic graphics and limited sound, even for the time, but it was the closest I could get to driving a real car. In Speedway, you could choose between two skill settings, with the goal of passing as many cars as possible. The higher the skill level, the faster your car could go, but the harder it was to dodge the other cars on the road. There were no curves, corners or hills, and the game only ended when your time ran out. Spinout was a basic top-down racing game where you viewed the track from above. Two players could compete, with the aim of completing the race before the other. Holding down the joystick’s fire button made your car move slightly faster, but bumping into the other car or grazing the track's edges would make your vehicle spin. A head-on collision with the track’s sides would cause your car to explode.

It wasn’t until 1985 that I experienced a more advanced racing game for our home computer: Formula One Simulator on the Commodore Plus/4. Released by Mastertronic for the budget-friendly price of £1.99, this game was a simple yet enjoyable racer. The objective was straightforward—complete as many laps as possible before the timer hit zero. Created by Shaun Southern, the game featured just one track, but it was challenging and a lot of fun to play.

The graphics, though not particularly detailed, effectively conveyed the racing action. The smooth-scrolling track provided a decent sense of motion, and it was definitely a step up from the simple visuals I was used to on the G7000. Gameplay revolved around navigating a single, twisting track while avoiding crashes with other cars or the posts marking the road's edges. The controls were simple but intuitive, with just two gears (Lo and Hi) to manage. Cars appeared on either the left or right of the track, with the occasional road hog occupying the middle. After a while, you could start to anticipate the pattern of car appearances, allowing you to strategize the best moments to overtake.

Not only did I think this was the best racing game ever, but it was like having our own arcade machine at home. In just a few short years, games that I thought were advanced on the G7000 were being overtaken by titles that cost only a little more than my pocket money allowance!

I didn't get the Commodore 64 vesrsion of the game until many years later.  It was very similar but introduced eight different tracks to choose from. The visuals also slightly improved, with the removal of the roadside posts seen in the Commodore 16 and Plus/4 versions.  Interestingly, while the enhanced road graphics looked better, I felt this change made the game easier, as hitting the road edges no longer resulted in a crash.


Formula One Simulator offered a fun, no-frills racing experience. It delivered just the right amount of entertainment and quick-fire challenge—a hallmark of many Mastertronic games from that era and it remains a nostalgic and enjoyable slice of 1980s gaming.




Friday, August 26, 2022

Hammer Down - Map for the Commodore 64

I recently purchased a copy of a fantastic little game on the Commodore 64 called Hammer Down as part of a Kickstarter called "The Commodore 64 Collectors Guide to Mastertronic" which I backed.  It is in fact the first proper 'brand new' Commodore 64 game that I have purchased in 30 years.

The book of course is a brilliant read, and a must for anyone who grew up with Mastertronic games in the 1980s, but over the past week or so I've been addicted to the game Hammer Down.  The best way to describe it is a top-down version of the classic Mastertronic game Action Biker.  In fact, I believe the author of the game (the late Jason Kelk) was trying to mix the gameplay of Action Biker, with the top-down-view graphic style of The Last V8.

Anyway, the game is wonderful and I can't praise it enough, with great graphics and an awesome SID rendition of "The Return of the Las Palmas 7" by Madness playing in the background.

Anyway, through a lot of playing I managed to beat the game and locate all the items and bonuses and I have included the map here.  Hopefully, other people will find it useful, especially if they're having trouble locating an item.

Items are identified as stars, and the bonuses are indicated by numbers in blue circles.  The map loops around, and you should be able to see where one end of the maps leads to the other end.


The game can be obtained from Psytronik's website here

The book (and many others) can be purchased from Fusion Retro Book's website here.

Thursday, January 20, 2022

Game Covers - Bionic Granny (Commodore 64)

She lurks outside the school gates waiting to surprise any unsuspecting kids.  When the hands on the school clock reach 4 o'clock her fun begins.  Despite all the efforts of teachers and lollipop ladies she sometimes manages to "Zap" the kids with her laser powered brolly!  Better run for your life before she gets you too!




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Tuesday, September 14, 2021

Game Covers - 180 (Commodore 64)

  • Eight Opponents
  • Digital Speech
  • Two Player Option
  • Live Joystick Control
  • Full Matchplay scoring
  • A Sense of Humour
  • Superb Playability
  • What more is there in life?  Buy it!




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Sunday, September 05, 2021

Game Covers - Kikstart (Commodore 64)

For 1 or 2 players simutaneously.

Choose a different combination of 3 of the 8 different courses.  Guide your rider carefully over the many obstacles as carefully as possible.

HAZARDS
1.  JUMPS. You must jump over water, cars, vans and buses etc.
2.  ROUGH GROUND.  Go very slowly here as it is dangerous to jump.
3.  TYRES, HEDGES, BARRELLS.  Go quickly over these so as not to get stuck.
4.  BRICK WALLS, SCREEN WALLS, GATES.  Go slowly!
5.  You cannot land on any tyres, hedges, barrells, brick/screen walls or gates but drop-offs are allowed.





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Game Covers - 1985 The Day After (Commodore 64)

It is the day after, Big Brother has been destroyed and the Earth has to learn how to survive on its own. 

You have been assigned to find the energy your planet needs to survive.  The OLD Republic stored nuclear plasma on four neighbouring planets.  It is your mission to visit the twelve alien landscapes to retrieve it.  





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Wednesday, August 18, 2021

Game Covers - Formula 1 Simulator (Commodore 64)

Realistic simulation of formula one racing on the world's top eight circuits.  Can you beat the other drivers?





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Saturday, February 13, 2021

Kayleigh's Retro Isolation 2 - Day 39

Amaurote for the Commodore 64


"I liked this, but Dad says it has some really bad bugs in it (Stu - programming bugs!!)  7/10"

#retro #retrogaming #c64 #amaurote #mastertronic  #gaming #isolation

Sunday, February 07, 2021

Kayleigh's Retro Isolation 2 - Day 33

Zub for the Commodore 64


"I enjoyed it, but it was very frustrating when I kept falling from the top platform! - 6 / 10"

#retro #retrogaming #zub #c64 #commodore64 #isolation

Friday, January 22, 2021

Kayleigh's Retro Isolation 2 - Day 17

Formula 1 Simulator on the Commodore Plus 4

"I like this game, although I am very good at crashing!  7 / 10"

#retro #retrogaming #commodoreplus4  #formula1 #isolation

Wednesday, January 06, 2021

Kayleigh's Retro Isolation 2 - Day 1

180 on the Commodore 64


Really fun.  I didn't want to stop playing it. I even got 180, but it made me go bust!  8/10
 



Tuesday, December 22, 2020

Game Covers - One Man and his Droid (Commodore 16 and Plus 4)

Time is against you in your efforts to round up the Alien Sheep and to teleport them back to earth in this fast moving colourful arcade/strategy game.

Fortunately, your faithful droid who can fly, dig and tunnel is at your side.

JOYSTICK OR KEYBOARD






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Game Covers - Oblido (Commodore 16 and Plus 4)

Jockey the counters through the maze but time is against you - bonus points are ticking away - frustration is building - sinners are escaping from the 'Sin Bin' trying to stop you - can you handle the pressure?

Joystick & keyboard
Written by Probe Software






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Game Covers - Mr Puniverse (Commodore 16 and Plus 4)

Mr. Puniverse, importalised on BBC - TV's "Late, Late Breakfast Show", now appears in his own action packed arcade game Big Mac - 2.






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Sunday, December 20, 2020

Game Covers - Molecule Man (Commodore 16 and Plus 4)

Lost in a maze with 256 locations fight against time and lethal radiation to survive and teleport to safety.

Molecule Man - The infernal survival game.

JOYSTICK OR KEYBOARD.
BY ROBIN THOMPSON
Conversion by Icon Design






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Game Covers - Megabolts (Commodore 16 and Plus 4)

Sixty four screens, MILLIONS of Megabolts (well nearly!) and timebombs, blocks and baddies everywhere!  Can you clear the lot?

Blast your way through the action in this exciting arcade shoot-em-up.

JOYSTICK OR KEYBOARD

FROM MR CHIP SOFTWARE




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Game Covers - Kikstart (Commodore 16 and Plus 4)

Test your skills as a biker on 16 different courses in this all action simulation.  

Joystick and Keyboard.


The Cover


The Inlay (with cheats)


The Tape




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Game Covers - Kane (Commodore 16 and Plus 4)

An all action, thrill packed arcade game where you take the role of Sheriff in a bid to make peace with the Indians.

The Cover


The Inlay


The Tape



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