Showing posts with label Commodore 64. Show all posts
Showing posts with label Commodore 64. Show all posts

Sunday, January 26, 2025

Games Turning 40 Years Old in 2025: "Formula One Simulator" for the Commodore 16/Plus 4 and Commodore 64

In 1985, Mastertronic released Formula One Simulator across all the major 8-bit platforms of the time. Before diving into the details of this game, though, I need to take a step back to explain why it holds such a special place in my heart.

The first driving game I ever played was Speedway and Spinout on the Philips G7000 (also known as the Magnavox Odyssey 2). This would have been around 1983 when I was just six years old. I still vividly remember the excitement of trying to pass as many cars as I could in Speedway or racing my dad in Spinout.

The games were incredibly simple, featuring very basic graphics and limited sound, even for the time, but it was the closest I could get to driving a real car. In Speedway, you could choose between two skill settings, with the goal of passing as many cars as possible. The higher the skill level, the faster your car could go, but the harder it was to dodge the other cars on the road. There were no curves, corners or hills, and the game only ended when your time ran out. Spinout was a basic top-down racing game where you viewed the track from above. Two players could compete, with the aim of completing the race before the other. Holding down the joystick’s fire button made your car move slightly faster, but bumping into the other car or grazing the track's edges would make your vehicle spin. A head-on collision with the track’s sides would cause your car to explode.

It wasn’t until 1985 that I experienced a more advanced racing game for our home computer: Formula One Simulator on the Commodore Plus/4. Released by Mastertronic for the budget-friendly price of £1.99, this game was a simple yet enjoyable racer. The objective was straightforward—complete as many laps as possible before the timer hit zero. Created by Shaun Southern, the game featured just one track, but it was challenging and a lot of fun to play.

The graphics, though not particularly detailed, effectively conveyed the racing action. The smooth-scrolling track provided a decent sense of motion, and it was definitely a step up from the simple visuals I was used to on the G7000. Gameplay revolved around navigating a single, twisting track while avoiding crashes with other cars or the posts marking the road's edges. The controls were simple but intuitive, with just two gears (Lo and Hi) to manage. Cars appeared on either the left or right of the track, with the occasional road hog occupying the middle. After a while, you could start to anticipate the pattern of car appearances, allowing you to strategize the best moments to overtake.

Not only did I think this was the best racing game ever, but it was like having our own arcade machine at home. In just a few short years, games that I thought were advanced on the G7000 were being overtaken by titles that cost only a little more than my pocket money allowance!

I didn't get the Commodore 64 vesrsion of the game until many years later.  It was very similar but introduced eight different tracks to choose from. The visuals also slightly improved, with the removal of the roadside posts seen in the Commodore 16 and Plus/4 versions.  Interestingly, while the enhanced road graphics looked better, I felt this change made the game easier, as hitting the road edges no longer resulted in a crash.


Formula One Simulator offered a fun, no-frills racing experience. It delivered just the right amount of entertainment and quick-fire challenge—a hallmark of many Mastertronic games from that era and it remains a nostalgic and enjoyable slice of 1980s gaming.




Tuesday, August 27, 2024

Game Covers - Willow Pattern (Commodore 64)

Enter the Mandarin's palace and seek out the princess from amongst the oriental maze.





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Sunday, August 25, 2024

Game Covers - Ghettoblaster (Commodore 64)

At last Rockin' Rodney's big break.  He's finally got a job as a messenger for a record company!  He has to deliver 10 demo tapes to Interdisc's head office on Funky Street before the end of the day.  It's also part of Rockin' Rodney's job to turn the locals on to the sounds and get them dancing as he finds his way through Funky Town.  His Ghettoblaster is a prototype of the ultimate in powerful playback.  Each note is so beautifully reproduced that most people fall into a Dance Trance as soon as they hear it.

  • First rock musical written for computer!
  • Funkiest music yet on the VBM 64
  • 12 completely original tracks of rockin' rhythms
  • Street level view of the entire town in lively, colourful 3D
  • Meet the gang of cleverly animated inhabitants


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Saturday, February 24, 2024

Game Covers - Hammer Down (C64)

Climb aboard the last V8 powered motorcycle and prepare yourself for some action biking as you explore top down town on a mission to collect flashing items that are scattered all around town.








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Sunday, January 21, 2024

Game Covers - Last Ninja 2 (Commodore 64)

Once beaten, but not destroyed, the evil Shogun Kunitoki used all his mystic powers to transport himself through time and establish a new empire of tyranny in modern day Manhattan.

In fear of Kunitoki's growing powers, the arcane gods used all their wisdom to bring you, the Last Ninja, across the abyss of time and confront your arch-enemy once more.

You arrive in this frightening and awesome modern world bringing nothing with you save your intelligence, skill and cunning and a burning desire for vengeance.

Will this be the final battle? Can you vanquish Kunitoki once and for all?



















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Thursday, January 18, 2024

Game Covers - Vendetta (Commodore 64)

Your brother, a highly regarded professor who works for the Ministry of Defence, has pulled you through a personal hell. If it wasn't for him, where would you be after your heroic career in the army came to an abrupt end. A one-time war hero, you had put your unit on the map. You were the best and they knew it. A role model to all the young rookies. Your methods, though questionable, got the right results. However, your type worried the men at the top: "no man is bigger than the job", you had to go...

Intent on obtaining the secret formula your brother has devised for developing the ultimate weapon, a blood-thirsty terrorist gang has kidnapped him and his daughter. The same terrorist syndicate you had dispersed in Salgon some years previously.

Your work now seemed incomplete... You have to squash them once and for all...

The police think you were involved in the kidnapping, so you must also endeavour to clear your name.

Your paramilitary skills will be tested to the full. With your own personal collection of weaponry and an elite weapon system installed in your Ferrari F40, your strategic mission unfolds across the country,

There are docklands, army camps, airports and parks, all linked with hazardous driving sections where possible death looms with every turning and every new piece of the puzzle solved.

This had become personal. This is now a VENDETTA.

ITS PAY-BACK TIME...






















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