Showing posts with label stunt car racer. Show all posts
Showing posts with label stunt car racer. Show all posts

Wednesday, May 04, 2022

Game Covers - Stunt Car Racer (Commodore 64)

Step into the driving seat of one of the most wicked stunt cars around as a Stunt Car Racer. It's now up to you to prove just how good you are and to see whether or not you can ultimately become Division One Champion. 

With a super-quick, turbo-charged V8 engine that will power you to incredible speeds, and long-travel suspension that enables you to soak up the bumps, your car really is an awesome projectile. The tracks are totally out of this world. Banked corners that enable you to 'pull g', undulating bumps that throw your car uncontrollably from side to side and huge ramps that catapult you into mid-air. In fact, you seem to spend so much time airborne, you could almost qualify for a pilot's licence!

Battle it out on the track against other computer controlled rivals, such as, Dare Devil and Road Hog. Race and jump so fast that your car starts to break up under the strain and then accelerate even more. There's no prizes for being second best in this game — it's all or nothing. 

Stunt Car is utterly brilliant and offers adrenalin-pumping, gut wrenching high speed action that'll keep you engrossed for months. C + VG. 

Stunt Car Racer — do you think you could be up there with the best? 

  • Championship points system 
  • Accurate simulation of stunt car 
  • Realistic suspension and handling 
  • Amazingly lifelike 3D graphics 
  • Wicked tracks with huge jumps and banked corners 
  • Highly skilled computer controlled adversaries 




































3D View (hold and move to rotate)

Friday, May 08, 2020

Kayleigh's Retro Isolation - Day 46

Kayleigh's Retro Isolation - Day 46
Friday 8th May 2020

Stunt Car Racer on the Commodore Amiga


"Really fun! It's funny when you fall off the track. My favourite track is The Ski Jump. 7/10" - Kayleigh

Monday, December 23, 2019

Gaming Memories - December 1989

Looking back at what I was reading and playing exactly 30 years ago this month, December 1989 was a good year for racing games on the Commodore 64. My Amiga owning friends might have had the eagerly awaited home version of Hard Drivin', but I had the Commodore 64 versions of Turbo Outrun and Stunt Car Racer, both of which scored higher than their Amiga counterparts between both Zzap and Commodore User reviews.

It was however around this time when I decided to ditch Commodore User in favour of the more C64 friendly Zzap 64/Amiga as my primary source of C64 news and goodness since Commodore User was aiming more for the Amiga market. Shame on them, as the C64 still had plenty of life left in it to last a few more years.